Skip to content

The Pong game... with a bit of maths

Skills:

Started on:November 4, 2019

Duration: 2 days

101Pong is the first mathematical project at Epitech.

The goal is to imagine a 3D version of Pong, and calculate the ball’s velocity, coordinates, and angle at which it will hit the paddle given its abscissa, ordinate, and altitude at a given time ‘t-1’ and ‘t’, aswell as a given time shift ‘n’.

As a bonus, I made the actual game with Python and the Pygame library.